I'm very late! But, I finally got an idea for #FediJam 3, and I'm very excited about it! .
I'll use this thread for the devlog.
(This sketch was made on Rnote, a FOSS program with infinite canvas, which uses vectors instead of bitmap for the sketches, works pretty well )
Forgot to continue the thread , but it's working!
The good news is that it's almost done
The bad news is that I got C++-compile-time-ed and thus could not make a build in time (that's in the engine, the game is not finished)
However, now that the deadline is not present anymore, I can create a little menu to properly end the game. I'm not sure if I'll continue the project beyond that bc I want to start a sokoban..
Yeah, on a second thought, I'll add a little end message, change the visuals a bit, and release.
@Andre_LA That looks really interesting!
@Andre_LA I like it! It's cartoony.