Work on the textures is still very early, but i@ getting there #RosesWillRise #hexels #gamedev
More work on the model, this time it's preparing it for texturing by clearing out the back faces so it can be clear from behind in the game. It doesn't show here but it will make more sense in the game. #RosesWillRise #gamedev #blender #b3d #lowpoly
A little late but here's the April monthly report #gamedev https://youtu.be/e8ohVcoHp0g
I'm trying to find a more permanent settlement here on #mastodon. Hi, my name is Mohammad, I am a storyteller, artist and game developer. This is more of a personal account but if you want to follow my #gamedev work, please follow my other account @Asatiir@mastodon.gamedev.place . I will sometimes talk about #headphones here.
My prototype is done, you can play it here https://asatiir.itch.io/cyberhold-prototype #gamedev #rpgmaker #prototype
At 7,140 words the rewritten #RosesWillRise script is 91% complete. I have only two scenes left and a quick revision before I hand it to my editor #gamedev #gamewriting
I am invited to an indie gamedev con in Sharjah, UAE. I'm going to have a talk there on the trouble I went through making #RosesWillRise! I'm sure many won't be able to attend, but I do plan to record the talk on video. It will be up on my YouTube channel when it's available, event's on 21-22 this month https://www.youtube.com/channel/UCm6BYVYZjNskghQV2qDRuOQ
Solo game developer of story-driven games, #RosesWillRise is my current project, a visual novel strategy RPG heading to PC, Mac, Linux, Android and (soon) iOS.