We reached 40 real on !
Thx very much to our fans, and see you soon for more of our news. ๐ŸŽฎ ๐ŸŽ‰ โค๏ธ

The Victory screen mockup from last week is now in game! We will still try to improve few things here and there. :).
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WIP victory screen mockup (few things would move and be animated when in game).
Any feedback is welcome before polishing phase starts (colors/layout/style/shapes). <3
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Our menu will include hidden refs from other games we loved, & from 1995's Dstroy too.
The 1st pic from the old story for instance is used as ref for one of our new menu background.
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Our menu will include lots of hidden refs from other games we love, & from 1995's Dstroy too.

For instance, Dark Bavor's castle from story intro pics can be guess in the background of our new pic.

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Someone had his 30th Birthday June 23rd!
Our Boodies are 4 years youngers and will honor him with a tribute move. ๐Ÿฆ”๐Ÿ’™ (w.i.p.)

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Tarantara ๐ŸŽบ: Here is our first music for the Screentitle & Main menu. An modern 520ST remix vibe, of our 1st game's menu theme. What do you think?

Survival mode player selection 1st implementation!
(Still completely inspired by 1988 ๐•ญ๐–†๐–—๐–‡๐–†๐–—๐–Ž๐–†๐–“ ๐•€๐•€ from Palace Software.) <3

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Survival mode player selection mockup, completely inspired by 1988 ๐•ญ๐–†๐–—๐–‡๐–†๐–—๐–Ž๐–†๐–“ ๐•€๐•€ from Palace Software, with its striking intro, still vividly stuck in our head today! <3

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Always cool to find some new talks about any game you've done somewhere in the world. This week-end, it was about Dstroy, our 1995 bomberman-like game, on a Korean MSDos forum from cafe.naver.com. :)
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