Because all videos of DSTROY on YouTube are showing only the first world, we started to make our own to show the other ones. :)
This time, the 2mf world, "Middle age" so Levels 6 to 9.
youtu.be/BprIlqGiVMs

| | | | |

@Blackthorn haha, no.
But the reflexions + random number of objects (4000+) each frames for the paint was a killer.
Now, it's just a single shader and layer transparency that removed two thirds of the objects.

We reached 40 real on !
Thx very much to our fans, and see you soon for more of our news. ๐ŸŽฎ ๐ŸŽ‰ โค๏ธ

The Victory screen mockup from last week is now in game! We will still try to improve few things here and there. :).
| | | | | | |

Thx! We will try to post an ingame update of it next week end to check the progress of it.

WIP victory screen mockup (few things would move and be animated when in game).
Any feedback is welcome before polishing phase starts (colors/layout/style/shapes). <3
| | | | | | |

Our menu will include hidden refs from other games we loved, & from 1995's Dstroy too.
The 1st pic from the old story for instance is used as ref for one of our new menu background.
| | | | | | |

Our menu will include lots of hidden refs from other games we love, & from 1995's Dstroy too.

For instance, Dark Bavor's castle from story intro pics can be guess in the background of our new pic.

| | | | | | |

Someone had his 30th Birthday June 23rd!
Our Boodies are 4 years youngers and will honor him with a tribute move. ๐Ÿฆ”๐Ÿ’™ (w.i.p.)

| | | | |

Tarantara ๐ŸŽบ: Here is our first music for the Screentitle & Main menu. An modern 520ST remix vibe, of our 1st game's menu theme. What do you think?

new sample video showcasing the "Age" object property, that can be used to desynchronize animations between objects, among other things:
youtu.be/ZhfN41LL6R8

Survival mode player selection 1st implementation!
(Still completely inspired by 1988 ๐•ญ๐–†๐–—๐–‡๐–†๐–—๐–Ž๐–†๐–“ ๐•€๐•€ from Palace Software.) <3

| | | | | | |

Survival mode player selection 1st implementation!
(Still completely inspired by 1988 ๐•ญ๐–†๐–—๐–‡๐–†๐–—๐–Ž๐–†๐–“ ๐•€๐•€ from Palace Software.) <3

| | | | | | |

Survival mode player selection mockup, completely inspired by 1988 ๐•ญ๐–†๐–—๐–‡๐–†๐–—๐–Ž๐–†๐–“ ๐•€๐•€ from Palace Software, with its striking intro, still vividly stuck in our head today! <3

| | | | | | |

Show older
Gamedev Mastodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!