Demonstrating how to perform custom transitions between scenes using Orx, Portable Game Engine.
Project/source code for this sample available at: github.com/orx/sceneswap
Narration by Wayne Johnson.

youtube.com/watch?v=HMtUbCFatN

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An happy 'Boodette' won the game... SHe still need few anims to be fully done and available in our next build.

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Wow, discovered an old .Fli (ancestor of Anim.Gif) made on 3d Studio 3.0 in the early 90's, a that I completely forgot I made... pretty fun, haha!

Today the @orx team migrated 's chat from Gitter to Discord.
If you have any questions or just want to chat, come find them at orx-project.org/discord

In this time, the "Boodettes" will join the "Boodies" in tournaments, or in the new Adventure to save the world. (Wip).

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@Brin Thx for the compliment. Now, the tough part, the nice and cute animation :)

First steps for our Little Crab that will populate the beginning of the story and the easy levels.

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Well, after English, French, Spanish, Italian and Polish, I guess there will be another language available in the next Alpha build: <3

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@juancolacelli Thx. The bigest one might be a boss, all of them will be improved this week end I think :)... and then animated

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