Demonstrating how to perform custom transitions between scenes using Orx, Portable Game Engine.
Project/source code for this sample available at:
Narration by Wayne Johnson.

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An happy 'Boodette' won the game... SHe still need few anims to be fully done and available in our next build.

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Wow, discovered an old .Fli (ancestor of Anim.Gif) made on 3d Studio 3.0 in the early 90's, a that I completely forgot I made... pretty fun, haha!

Today the @orx team migrated 's chat from Gitter to Discord.
If you have any questions or just want to chat, come find them at

In this time, the "Boodettes" will join the "Boodies" in tournaments, or in the new Adventure to save the world. (Wip).

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@Brin Thx for the compliment. Now, the tough part, the nice and cute animation :)

First steps for our Little Crab that will populate the beginning of the story and the easy levels.

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Well, after English, French, Spanish, Italian and Polish, I guess there will be another language available in the next Alpha build: <3

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@juancolacelli Thx. The bigest one might be a boss, all of them will be improved this week end I think :)... and then animated

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