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The first sample video (+sources) for is now live at: youtu.be/wo6o8BAMnM0

With @orx ,learn how to achieve seamless edge screen teleportation by modifying orx's render pipeline, all in data.

This week-end, we participated to the Ludum Dare 44th Gamjam! The subject was "Your life is currency" and here is the results of our work on Win, Mac or Linux!
Enjoy <3 fully-bugged.itch.io/lifetris


Our game is done... 1 or 2 players, It's actually pretty fun to play!
Time to sleep and eventually add few minor tweaks later before the end of the deadline.

Btw, two of us will make a little something for the this week-end. Simple and small 2d idea on , around 8h overall for each during the week-end probably, just for fun.

Still a prototype, already multiple ways to play! Get the 1st playable public build of Dstroy 2 here: fully-bugged.itch.io/dstroy2

Almost won!
Meanwhile, we're trying to prepare a 1st playable public release of this prototype for next week.
youtu.be/FPMj0vuEam4

We're still in the prototype phase, but thx to another friend, we added to our available menu languages (with En, Fr, It & Pl now).
(even on a Monday ;)

We're still in the prototype phase, but thx to a friend, we added to our available menu languages (with Eng, Fr & Pl).

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