@alienghic @zens yeah pretty much. Actually I had a lot of trouble with inclines specifically. Generating a comprehensive list of nodes that a character actually *can* physically traverse is hard. Sometimes you generate nodes that they can't get to, or sometimes you don't generate nodes that they *can* get to.

@zens sometimes the generated paths in my platforming game aren't followable by the character, because the character exists in a physics-based world with jumps and acrobatics. It's hard to convert physics environments to pathfinding with a 1to1 correlation

Soo.. the intent was to portray Marina (the singer) without copying from a specific photo, as I've really appreciated her new album.
What can I say: I've tried ¯\_(ツ)_/¯

Hope you like it 🌸

#mastoart #pixelart #ドット絵 #portrait

It's that time again, where I start work on another tiny game, this time a drop puzzler with some rather silly mechanics. Drop in as I start filling in the groundwork for it. twitch.tv/synchrocade #gamedev #indiedev #rollback #arcade #twitch

HI YES HELLO MUTHER FRICKIN' GARSH-DANG BOB-SAGGIT-ASS BUGGLINS ARE IN PROVIDER.

Bugglins are very cool and also my friends.

#gamedev #indiedev #monsters

Hello everybody, I'm Zughy, a pixel artist from Italy who loves drawing nature, portraits, and representing motion through static images 🌸

#pixelart #ドット絵 #mastoart #introductions

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