Posted a feature request for lua scripting on BizHawk's github, unwittingly reported a rendering bug in the process that was fixed with a one-line edit. 😅

I was under the impression that BizHawk's LuaCanvas.drawText (which draws in a separate window) was *supposed* to have smooth rendering... though it did seem odd that gui.drawText (which draws directly on top of the emulator) did not have smoothing.

Follow

I didn't want to change its default rendering behavior, but I guess if it was incorrect to begin with, then... it's good? It's fine??

Sign in to participate in the conversation
Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.