Stumbled across a post about the state of PS2 , where various emulation developers chimed in with insights about what made PS2 so difficult to develop for. (plus a little info about GameCube, Xbox, and N64)

Look for comments from phire (Dolphin, GC/Wii), arbee37 (MAME, Arcade), and PSISP (DobieStation, PS2)

I eat up behind-the-scenes info like this - I love info about how older consoles worked, having experienced the PlayStation 1 and 2 throughout my childhood & teenage years. Wild to see the stuff devs worked around!

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