Here's the finished 3D model for Namco's "neGcon" gamepad. Most of the polygon count is in the line art: renderable splines converted to meshes, which allows the lines to look evenly thick at any angle. ✌

Check out the model on Sketchfab!

Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.