Just tested Amplify Occlision for URP: https://github.com/neon-age/AmplifyOcclusion-URP
It's looking great and fully customizable but it does not run well on Mobile. Do you have any tips for mobile AO?
@PlokoVR If it is a static mesh, you could bake it into vertex color or a texture. Can be done in blender. That would be a lot cheaper