When a professor responds to "exams are stressful" with "well then practice while under stress" you know you're doomed.

We desperately need better education & a lot more social justice. Humanity is doomed otherwise.

Decided to randomize the tint of the stars in the menu screen for NerdRay, which adds some much needed depth!

uh oh

RT @tha_rami@twitter.com

Hey, I know there's the new game "jam" thing from Rogue and IGN & I'm seeing a bunch of new/upcoming indies considering entering the "show" - let me just give you a few heads ups just in case you are


🐦🔗: twitter.com/tha_rami/status/14


Then watch as the five little monkeys get yeeted from existence and the purchase who bought a receipt is out god knows how much $$$

Oh look, my tooter is still here! Guess I should update with what I've been working on.

Since I'm back in school, I've decided to try noodling around with various frameworks and/or engines I'm unfamiliar with. I'm working on this little gem using . Not quite sure what the gameplay loop is going to be yet. But I'm having fun!

Running a little behind today, but still going live with more Tethget[h]er on !
Doing more Blueprint-to-C++ conversion of game code!


Going live with some more Space Kid Adventures ! Going to work on a save system so I can store player progress and high-score data!


@Roxy Essentially why we can't have nice things, lol

Some people just like to ruin the fun for everyone else...

Continuing the journey of porting prototype code from Blueprints to C++, come hang out as I work on Tethget[h]er!


It's time for some Space Kid Adventures again! Come hang out while I work on player stats and other systems.


Come covid vaccine side-effects or high water, there WILL be a stream today at the scheduled 2PM (PDT) mark!

Will be continuing work on using .


Going live with some Tethget[h]er development! Going to be porting Blueprint code to C++, come join me a chat and coding shenanigans!


@booblito Thanks! I'm hoping it won't be too difficult. But my C++ is a little rusty.

Today's will be happening, woohoo! Will be porting Blueprints to C++ as I'm moving out of prototyping. You'll get to see how I manage that!

2pm PDT, be there or be... elsewhere, I guess. I'm not the boss of you :P


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