if anyone stumbles upon this account/is still listening, I've moved to @ronja@cybre.space for now
I just updated "the best game I ever made"
go play bearfriend (made with #bitsy)
https://redye.itch.io/bf
The tutorial will be available for everyone tomorrow so the "you get to see tutorials earlier" isn't a huge reward so far, but I wanna make a second tutorial this weekend to release in a week so that'll improve the reward a bit :D
The next tutorial about interpolating between random cells to create smoother patterns (also known as value noise) is now up for patreon backers.
On a completely unrelated topic...
if anyone has experience/tips for DIY HRT, please hit me up
and "me stopping HRT in the past is suspicious (I was busy being depressed in Saxony where the nearest city was fucking chemnitz)" also "them not giving me tiddies is for the best because annoying healthcare might not give me money if I don't adhere to annoying procedures"
Also I have a patreon now, so if you want to support me there, I would really appreciate that 💖
When we use random values to generate patterns in shaders we call those patterns "noise".
This tutorial about the completely random "white noise" is the first of a small series about different kinds of noise.
#MeetTheDev
Hey there, I'm Ronja, I do code for @Chasing_Carrots@twitter.com.
I'm really into graphics programming at the moment and show others how to make shaders at http://ronja-tutorials.com
It's time for another postprocessing effect: blurring the whole screen
https://www.ronja-tutorials.com/2018/08/27/postprocessing-blur.html
Gamescom is happening, I just met @OskSta@twitter.com and he's as nice as you'd expect 💖
#BadNorthInvasion
It's easy to render objects only in some areas of the screen using stencil buffers. This weeks tutorial happens to be about them ✨
https://www.ronja-tutorials.com/2018/08/18/stencil-buffers.html