@mezz You want the best thing about this ? Some of the guys in the team had a time at Sloclap, working on #Sifu & #Absolver ^^
Typically, the CEO's & the Animator's experiences at Sloclap were then leveraged to push forward #EnGarde from its v1 (they reworked the whole game when the dev team got back together) to its insane current quality !
Add-in the experience of some of the Team that passed some time of Ghost Recon Breakpoint, and you've got this cool impactful and rich evolution !