I'm seeing a lot of takes on Kotaku about #gamedev unions. Any thoughts, Mastodon indie devs? (I work in an indie studio that's not worker-owned, but mostly #Sierra alumni, so most of these points do not apply.)
I am pro-union, although I do not make money so I cannot pay dues.
I hear a lot of horror stories from developers (in-person and online), and I think unionizing would be humane and make games (overall) better.
E.g. Games would likely become more creative because 1) non-privileged people could work in games and 2) people who have more fundamental needs met can afford to be more creative.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.