Direct link to the stream which will start on Saturday, January 23rd at 8:45 am UTC:
https://www.youtube.com/watch?v=n6I0j1z8YMg
And you can join the chat platform (Rocket.chat instance) that we set up for the occasion!
We're using it to offer a fully open source and privacy oriented place to discuss with speakers and other attendees, and to host dedicated rooms for each talk.
Our first fully online #GodotCon will be this Saturday, January 23rd!
It's a YouTube Premiere with over 7 hours of #GodotEngine talks, and we also created a dedicated chat platform to host Q&As and discussions between attendees.
As usual, it's free! ✨
https://godotengine.org/article/online-godotcon-2021-schedule
I almost forgot about this place. What if this was the right place to talk about #Escoria, the #FLOSS #pointnclick #adventure games framework for #GodotEngine I'm rewriting?
Announcing Online #GodotCon 2021!
We're going online for a free and international #GodotEngine conference on 23 Jan 2021.
We're thrilled to make it possible for ALL Godot users to attend a GodotCon!
Please send us your talk proposals by 31 Dec 2020.
https://godotengine.org/article/call-for-participation-online-godotcon-2021
Welcome @groud ! @godotengine
Dessin avec sang, violence, police
Acab.
Acab.
Acab.
https://www.instagram.com/p/B9etgOUDqSL/?igshid=869hs7ogb2cg
In my previous job I said to the recruiters (more than once) to post a job opening specifically for a female programmer. Unfortunately, even after saying they would consider, I don't think they ever actually did it.
RT @stephaniecodes@twitter.com
please if you are a male dev looking for a job, care about what teams look like. ask how many women devs there are. ask how many women are on the leadership team. normalize this. care about this.
🐦🔗: https://twitter.com/stephaniecodes/status/1235063083157999617
My @fosdem talk about Reloading Escoria has been released. Sorry about missing sound at the beginning! https://video.fosdem.org/2020/K.3.201/gamedev_reloading_escoria.mp4
#GodotCon is up, everyone! Tune in on https://youtu.be/tHTz848VBcs !
Currently, Yann Burrett teaches us how to make #godot tutorials.
I'll be leaving France this afternoon, heading to Brussels to attend @fosdem I'll be on #GodotEngine stand, and I'll also give a small talk about #Escoria, a Godot framework to create #PointAndClick games. I'm hoping to see you there!
The ULB campus Solbosch is located within the Brussels Low Emission Zone (LEZ). Drivers of cars registered abroad are required to register before entering the LEZ, or risk being fined. Registration is free of charge.
More information can be found here: https://lez.brussels/mytax/en/
The #glTF importer /exporter for #Blender has been originally developed for the #Airbus Defense & Space program.
Julien Duroure, the main developer behind it, explains how to use it to export from Blender to #GodotEngine [Conf lang: FR].
https://www.youtube.com/watch?v=n_uk1w0OnlQ
The #addon is enabled by default in Blender. More info about it in: http://julienduroure.com/en/2019/08/blender-and-gltf/ #b3d
https://github.com/KhronosGroup/glTF-Blender-IO
🇫🇷 #GodotEngine developer and globally free/libre lover