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blogs.unity3d.com/2019/04/16/i

This is something I have been working toward, alongside many others, during my entire career at Unity.

It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.

It's great to finally see our work having a public impact.

@Tak
Thank you so much for this.

Now that Unity is on Linux my next laptop is gonna be so much better.

@Tak I gotta confess that I didn't know that wasn't out yet. Not even a Linux user, but kudos to you for keeping on going, Tak!

@Tak Congrats to you and everybody else who contributed to this <3

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