bleeding edge graphics idea: we have pixels, which are 2D and are box shaped, and we have voxels, which are 3D and are box shaped. I propose we use the term "boxels" to generalize the concept to any arbitrary dimension
@aeva any rendered voxel already has a one-frame time depth
Mastodon server focused on game development and related topics.
@aeva any rendered voxel already has a one-frame time depth