grumbling about flat design 

I really hate the new dark theme in visual studio 2022, what a step down from 2019's. Thankfully someone ported the old theme forward, but still.

Why are UI designers so dead set on removing any and all visual clarity? 😠

ok, base64 encoding did the trick lol. now to figure out why sometimes it looks fine and sometimes voxels go missing.

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To illustrate this, here is the cafe dollhouse from the first post.

In the first image, the color indicates what shader rendered the patch. This model has 128 generated shaders.

The second image shows the octree volume elements with an arbitrary coloration. Each voxel has a single shader that will render it.

The third image is the octree again, but with a grayscale coloration that indicates the number of shapes in the local CSG tree. Darker is better.

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Here's Tangerine, my main personal project: github.com/aeva/tangerine

This is a CSG system built around composing signed distance functions in Racket. These are translated to an evaluator that can be ran on the CPU, and generated shaders for fast rendering. Models can be rendered in real time, or exported to common file formats for other purposes like 3D printing.

do you ever do that thing where you put something in the microwave and then double check that it wasn't your phone? yeah me neither lol

anyways, this really cursed book about webpages showed up in the mail the other day

aeva's choices:

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