Show newer

the cool thing about making your own game engine is you're not at the mercy of corporations that are only here to extract profit from you. instead, you're only at the mercy of your own inability to make a game engine

alright class we're gonna learn all about frostbite (game engine). the first thing you need to know about frostbite (game engine) is never *ever* accidentally google "frostbite"

Show thread

i wonder what is going to fill the "anything but unreal" niche next for game dev colleges now that unity seems to be on its way out

aeva boosted
aeva boosted
aeva boosted
aeva boosted

I feel pretty good by how much good feedback I've gotten on A Scheme Primer spritely.institute/static/pape

I feel like this is one of the best things I've done, that it's served a really important need?

aeva boosted

I have it generating random rotationally symmetrical boards now, with the correct number and distribution of pieces.

It seems most random boards would have more unlocked positions than Sigmar's Garden normally would (between 4 and 9 typically, with an average of about 6).

Show thread
aeva boosted

The Indie Bundle for Abortion Funds is now live. This charity bundle features hundreds of games, including games by Michigan game devs such as Cobwebs, NeuraQuarium, and Chill Out. You can get the bundle for $10 or more here:
itch.io/b/1472/indie-bundle-fo

aeva boosted
aeva boosted
aeva boosted
aeva boosted
aeva boosted

CONCORDIA LEM:
You've never played Sigmar's Garden? I thought everyone knew this game. You put the gumballs in a certain pattern, and--

ANATAEUS VAYA:
Gumballs?

CONCORDIA LEM:
Isn't that what these are?

ANATAEUS VAYA:
They're elemental proxies! Do not eat the elemental proxies!

aeva boosted

New blog post!
Piecewise least squares curve fitting. How to do it, and info on how to use equality constraints for values and derivatives.
blog.demofox.org/2022/06/29/pi

aeva boosted

does anyone know of any FOSS tools for working with files on playstation game discs? I want to revisit a long lost project I did back in high school where I extracted pre-rendered background images from a JRPG and reconstructed the scenes.

aeva boosted

I pushed a new build to correct the behavior of the torus function. Also this means the current build now has the wheel model rewritten in Lua!

Show thread

I pushed a new build to correct the behavior of the torus function. Also this means the current build now has the wheel model rewritten in Lua!

Show thread
aeva boosted

I have a public build of Tangerine on itch now if anyone is interested. Currently only the Windows build is available. This also is Lua-only at the moment.

aeva.itch.io/tangerine

I will likely distribute builds with both Lua and Racket embedded in the future, but I am waiting for several bugs in Racket to be fixed upstream before I distribute any builds with it.

There's two people working on the Linux port right now, and so I'm hopeful that I'll be able to distribute Linux builds soon.

Show thread
Show older

aeva's choices:

Gamedev Mastodon

Mastodon server focused on game development and related topics.