#GodotEngine contributors are thrilled and delighted to release our newest major update, Godot 3.2, after 10 months of work by 450 contributors!
The focus was on bugfixing and usability, but features weren't left out either. Read the blog for an overview!
Unexpectedly, Godot 3.2 ended up being released on the 2-year anniversary of our massive 3.0 release in January 2018.
It's an unexpected but nice way to kickstart the development journey towards our next major achievement, Godot 4.0, with Vulkan support!
@ffreling It should be on itch now :)
Indeed :) Thanks!
@akien glad to see that people actually use mastodon
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