Why the Fediverse is significant, beside privacy
Because big corporations are not forever.
Say about them what you will, but there IS a value in social media, they do satisfy the need, they do scratch that ancient itch of human beings to hear each other and be heard. They do it quite perversely, as a side-effect to filling their shareholders' pockets, but still, as a matter of fact.
The corporations though, do close down for all kinds of reasons.
There was a time before Twitter. Someday Facebook will disappear. Someday, YouTube will go dark.
The Fediverse, in this sense, is a toolkit, that will allow people to rebuild the Internet as we know and love it today in the future, when most companies have gone extinct.
The Internet is not a thing that "just is", it's "what people do". The Fediverse recognizes and embraces this fluid, dynamic nature: every now and then there's new servers that pop up and old that ones go down. It's not really a big deal around here. And it's... beautiful?
My #PinePhone shipped! Time to hurry up with my plan to learn GTK 😊
"Computers as I used to love them" - Tonsky: https://tonsky.me/blog/syncthing/
There's over 1,000 games and other goodies in the Bundle for Racial Justice and Equality. All proceeds go to NAACP Legal Fund and Community Bail Fund. ONLY A FEW HOURS LEFT!!! https://itch.io/b/520/bundle-for-racial-justice-and-equality
Hey everyone, we need to talk a bit.
Words have meaning. Here, we expect you to use the meanings which afford others respect.
"Guys" is NOT, I repeat, NOT universally "gender neutral" or work-appropriate. It is slang.
I will ENCOURAGE you to not use this word for mixed groups. Better, non-contested options exist. Unsure of some? https://www.teenvogue.com/story/how-to-use-gender-neutral-words
I will REQUIRE you to stop using it when someone asks you to. Not to "debate" with them, but to immediately comply.
Last week I fixed up my sky shader to work with spherical planets, and I worked a bit on the type reflection system that I have.
Today I fixed some bugs and did a first attempt at procedurally spawning objects on the planet surface.
Feels like this little #gamedev project is finally starting to have cool things to show 😊
Excellent post reflecting on the design and success of the Ninja build tool, from its original author: http://neugierig.org/software/blog/2020/05/ninja.html
Got the mouse working in UI. Here's how the project looks now https://youtu.be/JA-GlWFONzg #gamedev
boring game programming
Next up I've been adding to the basic UI tools in the project, making them support different aspect ratios correctly. Doing this because I want to add proper mouse input to the UI and should probably make sure it works if someone has a weird monitor
boring game programming
Back on the #gamedev personal project today. I had to fix a nasty bug where random triangles were sometimes appearing in the terrain, which only appeared on my laptop, and only after upgrading Ubuntu versions.
Turned out I was passing "size of elements" somewhere OpenGL was expecting "number of elements", but up until now on different PCs and OSs this bug had been producing no visual artifacts 😭
@Moosichu what up
I'm using Syncthing to sync my files but I need a way to do offsite backups. I have a Dropbox but I'd prefer something more open/secure that I can automatically backup to. Do any #linux folks have a service they'd recommend?
Wow, I keep getting submissions for media that has been evaluated by the Queerbait-Tragicqueer-Straightcomfort Test
Thanks, whoever you are!
No programming today, but here's a #gamedev post I wrote and never got around to publishing, about implementing collision detection. Hopefully someone finds it vaguely useful
https://www.atoft.dev/posts/2020/04/12/implementing-3d-collision-resolution/
boring game programming
Today I'm doing some more mundane #gamedev work cleaning up the way that entities are managed (mostly old code that I wrote a few years ago). This should help with how players are spawned, and for spawning procedural objects in the world - plants and animals and stuff.
But I don't have any screenshots to show for it 🙃
I make things with computers.
Gameplay programmer at Studio Gobo.
I mostly use this account to share projects I'm working on in my spare time.