Learn #GodotEngine and GDScript in-depth, how to create complex UI, dynamic systems w/ a database of items and custom resources with my new course where we build the Zelda Breath of the Wild Inventory screen from scratch #gamedev Get it on Udemy, Skillshare or Itch https://alfredbaudisch.com/projects/education/dynamic-inventory-system-and-user-interfaces-with-godot-course/
Hi, my name is Alfred R. Baudisch, originally from 🇧🇷 , but living in Copenhagen 🇩🇰 Denmark for almost 4 years.
I've been a software developer and architect for a looong time (since 1996). Currently working in Agrotech with Elixir and Phoenix.
I do a LOT of Gamedev, Open-Source and Digital Art experiments.
I have a Gamedev YouTube channel with almost 20K subs, and I published two #GodotEngine courses.
You can check my links here: https://linktr.ee/alfredbaudisch
Donkeys and Quick and Dirty UIs with #Godot - #GodotEngine Software Development Book Update #1
https://alfredbaudisch.com/project-logs/donkeys-and-quick-and-dirty-uis-with-godot-godot-book-1/
1⃣ D on't forget to click the ⭐️ in the project on Github https://bit.ly/GodotOpenSourceInventory
2⃣ Check my other #GodotEngine UI project, Godello: https://github.com/alfredbaudisch/Godello
3⃣ Check my upcoming book: https://bit.ly/GodotBook
Now OPEN-SOURCE! Dynamic Inventory System & UI for #GodotEngine. Fully dynamic, infinite scrolling, item categories, equipment slots, w/ item database:
👉 Github: https://bit.ly/GodotOpenSourceInventory
📕 Part of my 10h Godot UI Masterclass course. Learn to build from scratch: https://bit.ly/GodotUI
It's worth mentioning that I have way too many side and personal projects, as I like to experiment with every possible tech, engine, language, tool, etc that I can find around. From code, to art, so on and so forth. #introduction
Hi, my name is Alfred R. Baudisch, originally from 🇧🇷 , but living in Copenhagen 🇩🇰 Denmark for almost 4 years.
I've been a software developer and architect for a looong time (since 1996). Currently working in Agrotech with Elixir and Phoenix.
I do a LOT of Gamedev, Open-Source and Digital Art experiments.
I have a Gamedev YouTube channel with almost 20K subs, and I published two #GodotEngine courses.
You can check my links here: https://linktr.ee/alfredbaudisch
Learn #GodotEngine and GDScript in-depth, how to create complex UI, dynamic systems w/ a database of items and custom resources with my new course where we build the Zelda Breath of the Wild Inventory screen from scratch #gamedev Get it on Udemy, Skillshare or Itch https://alfredbaudisch.com/projects/education/dynamic-inventory-system-and-user-interfaces-with-godot-course/
BIG NEWS! I'm writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! If you want to be notified about updates, early access and more, follow me here and join the waiting list for the book https://bit.ly/GodotBook #GodotEngine #Gamedev #webdev
Software Architect since 1996 (Current stack: Elixir and Phoenix) / I create a lot of Gamedev, Code and Digital Art Experiments / Godot course: https://bit.ly/GodotUI