But once fully paid out, much of the senior talent typically leaves. This payout schedule usually takes years.
Therefore I shitty-predict that due many recent large studio purchases, we will have a lot of senior talent available again in a few years after retention bonus payout, thus potentially resolving current labor shortages. The current window for much higher pay will close. 2/2
Shitty prediction: the labor market in the games industry is wild right now because of massive funding opportunities after investors caught cold feet during the covid recession. New studios were born, fighting for limited senior talent, and older large studios got purchased.
Many studios however try to setup some sort of bonus retention system with a payout schedule, so that talent doesn't immediately leak (and can start being replaced.) 1/2
Beeple's Twitter account is hacked and used to promote scams
I am convinced that every older Vietnamese person from before the end of the war can sing French 50s-60s karaoke, even if they don't remember how to speak French.
Something I wish workers were more aware of is the Principal-Agent problem, specifically how interests/incentives diverge based on separation of ownership and control, and to actively point out misalignments in different work environments and agreements.
Lead VFX Artist at Counterplay Games. Prev: Destiny 2, Halo 5, Rekoil, Primal Carnage. All opinions and shit posts are my own. He/Him http://nguyenantim.com
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