I had a dream where I was trying to come up with a new Mesh scripting API for Unity, and the major problem I was trying to solve, was that it's hard to make meshes out of non-English words; our API is too much English oriented.
I know what I'll be working on next!
@aras I personally think that it's interesting to see how programming would look like with less english involved.
I think quite different when talking english or talking german, I don't know if that would have any measurable effect on my coding, but it would be very interesting to find out!
@johannesg is it this one?
Either way, if you do find it and try it out, I would be very interested in your experience!
Oh wow that might be the one. Thanks for digging that up!
@aras I think we should switch to a fictive language. Write your game code in Klingon or Elvish
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