"Leveraging Ray Tracing Hardware Acceleration In Unity" is nice. https://auzaiffe.files.wordpress.com/2019/05/digital-dragons-leveraging-ray-tracing-hardware-acceleration-in-unity.pdf #digitaldragons2019
@aras I'm definitely looking forward to GPUs that can handle Raytracing to become cheaper and more mainstrem. (Yes, despite RTX being enabled on nearly all modern NVidia GPUs, anything that's not RTX doesn't perform well)
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