Folks getting 500 errors etc.: I'll try to move to beefier server(s) tomorrow (now sleep time here...). Expected like max 100 people on day1, whereas right now it's over 600.

Not the worst problem to have! :) But bear with me/us if this crumbles under load a bit.

@aras you've got access to the Unity build farm - make it useful ;)

@jakob you mean latency to process one toot would be like 2 hours? SOLD! :P

@aras thank you for doing this, having a gamedev-friendly Twitter is a very appealing project. Wish you luck!

@aras thanks for doing this, really hoping this can be a great community~
If there is anything we can do to help let peeps know :)

@aras Great idea and well done so far. Thanks for hosting us :)

@aras You might want to set this one as a pinned post overnight, as I expect that hell will break loose while this instance gently gets swarmed upon by our US/Latin America buddies :)

@aras Thumbs up! It's a great initiative, so I hope I can at least edit my profile tomorrow ;)

@Sulli since I know nothing about hosting or internets, I picked based on someone's reccomendation. But I picked way too underpowered tier, so now moving into a more capable one.

Ah, that's cool someone's created a mastodon-oriented hosting solution :)

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