Daily Pathtracer, Part 3. C# and Unity. Also, .NET Core, Mono, IL2CPP and Burst, oh my! http://aras-p.info/blog/2018/03/28/Daily-Pathtracer-Part-3-CSharp-Unity-Burst/
Next up: fix rendering that is *wrong* right now.
@aras write C# like it's FORTRAN!
@jakob hahah indeed
@aras impressive, especially the numbers of the results with the Burst compiler. :)
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