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Today's : multiplayer brawl arena where everyone has watermelons strapped to their backs. Try to break other people's watermelons while keeping your own safe. Be careful of the crabs crawling along the beach who might trip you...

@echofourpapa nice work on the stone texture!

@aras thank you for running this instance! :-)

I couldn't access mastodon for some reason, but I didn't forget about yesterday's : a hired hitman is given an assignment to take down several mobsters with very particular tastes in pizza, do detective work to craft the perfect pizza and deliver their last slice.

@toxquiboi I like this shader, nice job!

@jayhost I wonder what living freely would entail, being so reliant on structures like grocery stores I can't accurately imagine a world where everyone is free to do as they would.

Today's : platformer idea where you are an "ear worm" and have to cross different audio waves of what songs people have stuck in their head. The platforms are always looping and moving, sometimes that chorus just goes on and on again...but you know that this person's taste in music is no longer for you, it's time to find a new home.

@jayhost uh oh, the humans are onto me—I mean, hahaha great joke fellow human!

Today's : you are a miniature person and writing emails to keep your etsy store up and running is hard. Using programmable drones you have to path find the best way to type out your message on the keyboard. Optimize since they have poor battery life. Make sure they don't crash into each other either, these things are expensive! Starting point is left side charging dock, end point is right side charging dock. Every level you switch sides for where you start.

@pigdev as long as you don't let the streak break stop you from doing it tomorrow and on it's all good :-)

Why does time pass by so quickly? It feels like the days just blur together.

Today's : Puzzle platformer with a time travel mechanic. For example you might pick up a seed in one level. Then in another level you have to go back into the past, plant the seed, then flash back to the present/future to reveal a giant flower you can jump/climb. If your strategy doesn't work out, you can always flash back to the past to pick up or move the seed or other objects again.

@Apoch Good luck with your talk this year! :-)

@shivoa I never really understood the push towards "more realistic," personally I think extreme high fidelity makes it less realistic. When I can see all the details and pores on the face of a character it takes me out of a game since in real life you wouldn't see all those details.

Been revamping my website and I arranged together the pixel fonts I've done so far while making games

On the bright side, I know 10X more about my car than before since I have to do all the repairs. Fortunately it's not as much damage as I thought so thanks car engineers for designing such a robust structure.

Today's : It's Hallows' Eve and running out of time for a costume, you are a bedsheet ghost and run into some real ghosts. They invite you on their haunting, You have to solve platform puzzles with what's laying around so they don't find out you can't actually go through walls...

Today's : Rhythm game where the note you hit determines the destination of a message in a tube system. Match your taps to the correct tube colour and keep the message system running smoothly!

@minitrope where can I get a watermelon that does that? 🤤

joj boosted

What I should be doing: writing a game in a single class for
What I did for the past hours: a bunch of shaders for a cool ass synthwave BG for said game