@bram_dingelstad Nice dithering effect. :chefkiss: I wonder how it would look on a CRT monitor or with a CRT shader.

@bram_dingelstad really dig the style of the art. Plus always enjoy the tire marks!

@bram_dingelstad That's quite an impressive "snow" algo you've got going there. I assume it's mapping the wheels to a displacement map or suchlike?

@bram_dingelstad The pixel art, the way the snow is removed, the colors, the movements, are all very pleasing to my eyes :)

@bram_dingelstad Is it a post processing effect or does it actually use low-fi rendering?

@csepp little bit of both! my aim is to rely on less post processing moving forward tho :)

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