@rich that sounds like a responsible way of transitioning away from Twitter for sure
i just feel like i need to use in order to be part of the gaming industry in any meaningful way & i find that a little unfortunate 😔
@mcoorlim me too! its also really nice to abstract chance away with dice which are understandable :)
His name is Tommy "The Gun", and the recoil is a bit much for him 😅
found a really cool tool for calculating probability for dice rolls.
Another WIP of the bullethell game where your enemy is a company that pinkwashes in June!
(also all of their employees are rats)
anything is scarrier when you use a flashlight 🔦
we're moving onto furnishing the house, i've been adding all of the objectives in the game. 💪
next up, more AI work for the evil thing that'll chase ya! 👻
Made a small little loop, it's just adding content from this point on!
(includes any % world record speedrun 😂)
Another update:
🏠 the map has started being greyboxed
👻 big bad evil thing is in development
👀🦻 the big bad evil thing can hear and see you
More tomorrow! Support the project by boosting / retweeting this thread! 🙏
First few additions:
🧎 crouching
🪓 simple item system
💡 light occlusion
also: if you would like early access to this game, maybe think about supporting me 🥺👉👈:
https://support.bram.dingelstad.works
The stage is set..
for something, spooky 😱 👻
Escape from a Finnish folklore monster during mayday celebration.
I'll be doing a mini devlog 🧵 this month. Follow for more! 🙏
Working title: Perkele
#gamedev #indiehorror
Tweaked the player controller, made a little map and added an endpoint. Added a cute lil' transition as well.
Need to implement coyote time next. And then *the mechanic*
heya 👋✨ i'm bram; 24 • game designer, tech artist, programmer & activist
i make a game EVERY month & post progress here.
you can follow me if you like🥺
🏗 this month (june): #Pride bullethell game
🕹 you can play my (itch) games here:
https://dingelstad.xyz/games
🙏 PLEASE consider supporting me:
https://support.bram.dingelstad.works