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ran in Wine at one point, right? Or had a workable GNU/Linux port? (Trying to compare how various adventure game engines handles cursor cycling, and managed to waste an hour getting nowhere.)

@cidney Haven't come across an AGS game that didn't run in Wine, but it's been a good few years since I last did. I've also built AGS for Linux in the past, but likewise, it's been a good few years since I last worked on a project that called for that.

@cidney Oh, right! I don't have any experience with that, sorry

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