SR5TK, Shadowrun 

Shadowrun, SR5TK 

Shadowrun, SR5TK 

Codeacula boosted

Didn't get a whole lot done visually this time around for . But did a crap-ton of refactor and got a damage/death system more properly in place for the player and enemies.

Oh, also added a cute Turret that is trying super hard.

Shadowrun, SR5TK 

Shadowrun, SR5TK 

Shadowrun, SR5TK 

In any case, I have a serviceable UI and I'm re-implementing the user authentication. Once that is done I'll probably throw up some "In Development" pages for everything and start figuring out how I'm going to handle character generation. I really want to start with Life Modules (as a GM I love to use it to make NPCs), but I think for now I'll go with the default system, or see if I can get info on how character creation starts in 6

Shadowrun, SR5TK, Long Post 

Codeacula boosted

I'm in the market for some short-term (1-3 months) contract work. Anyone need a programmer? Strongest with UE4 but also working on my Unity skills.

I haven't spoken much in a while because I haven't been doing game dev :( Work got super busy in a good way, and I'm working on a Shadowrun 5 website now, so...

I still come around and read stuff, though!

Codeacula boosted

Hello everyone. I do a bunch of things for SPIR-V (the shader language for Vulkan). I'm the working group chair and my team maintains SPIRV-Tools and Shaderc. AMA. (Can't promise to be super-responsive, etc.)

I'm also involved with WebGPU where choice of shader language is ... unsettled. I'd like to pick your collective brains about that some time.

Codeacula boosted
Codeacula boosted
Codeacula boosted

Are you a US-based with a complete or nearly complete PC game?

We're excited to have partnered with Intel to bring you a contest with awesome prizes including marketing, a distribution and publishing meeting, hardware, and more!

Check out the full details:
gamedev.net/contests/rgoiconte

Codeacula boosted

Here's my first rough take on Zone of Influence open world design:

youtu.be/2-qoa6GFdss

#gamedesign #leveldesign #openworld

Codeacula boosted

Model organic shapes (such as creatures) quickly and easily with the Skin Modifier in Blender:
gamedev.io/yhG9N

GameDev 

GameDev 

GameDev 

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Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.