2002-05-21 was my first day as a programming intern on the Knockout Kings team at EA Redwood Shores. I knew NOTHING about boxing (nor, let's be honest, about programming). I've spent the last 20 years focused on addressing ONE of these shortcomings; maybe it's high time to pivot?

I want to see "number of homework projects assigned that are basically work for the parents instead of the student" factored into GreatSchools ratings

@mogwai_poet I was honestly ready to dismiss this as silliness. But as I was frying an egg this morning, the cooking spray hit my nose by way of the hot iron, and I was immediately transported to Pittsburgh, spring of 2002, in the parking lot behind Morewood Gardens, cooking and serving waffles to my classmates on the midway while they constructed our Carnival booth.

@mogwai_poet You want intestines? I can get you intestines, believe me. There are ways, Dude. You don't wanna know about it, believe me. Hell, I can get you intestines by 3 o'clock this afternoon, with or without appendices. These fucking amateurs.

@mogwai_poet The 132nd person to Lick this Twort gets a free ceramic clown!

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Topic Lords #132: A Miserable Pile Of Knuckles, ft. Cort and Jenni. We discuss finding uses for surplus ceramic clown statues, using your house to meet your needs, Sidetalkin', fictional games that people actually play, &c.

topiclords.com/a-miserable-pil

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Hey, I made some music! After a stressful couple of days, I took a long afternoon coffee break & put together this arrangement of one of my favorite folk songs (Sonny's Mazurka) to distract myself. Mixed in headphones in a Starbucks (aka "ideal audio conditions").
soundcloud.com/postgoodism/son

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"How does a GPU shader core work?", a talk I just gave for junior employees here. Basically an almost exact copy of Kayvon Fatahalian's Siggraph'08-10 BPS course material. aras-p.info/texts/files/2018Ac

@aras But...but that's *easy"! BRB, I have 5-6 projects to copy/paste that script into.

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LTTP, but Travis CI is pretty cool. Getting automagic build+test on Windows+Mac+Linux e.g. in my SMOL-V github project was way easier than expected; just by having this file: github.com/aras-p/smol-v/blob/

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I did an interview with lovely folks at "Isetta Engine" (student team at CMU) a while ago, and they managed to edit my random rambling into something that resembles coherent thought! isetta.io/interviews/ArasPranc -- on graphics, modularity, API design, random other stuff.

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This interview with Amandine Coget (@LiaSae on twitter) is great and touches on many important topics rarely talked about: onboarding, usability, grokking large codebases, backwards compat etc. Good stuff. isetta.io/interviews/AmandineC

@sjml That is nuts! Back in myyyy day, we only had one machine (maaaaybe two?) + video.

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I did a talk on Entity Component Systems & Data Oriented Design for junior/future engineers here at Unity (not Unity specific at all). Slides: aras-p.info/texts/files/2018Ac and toy project (C++) for it: github.com/aras-p/dod-playgrou

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"Using Rust For Game Development" by Catherine West is amazing (and much relevant outside of Rust too) youtube.com/watch?v=aKLntZcp27

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