gameplay xD (first results) need make monsters/enemy and some more cool force-mechanic for particles

very happy it work, it mean more then half of gameplay logic are done...gamepaly should be cool, 200k active-objects with collisions in real time!

creating thousands-circles-collision at same time, and actualy its work
each particle indexed with other unique data...soon live(web) demo

when simple rotation turn in to this...creating game logic killing me xD

still lots of work to do to finish this small game (using Godot)

happy this finally work (mouse pointer aim) using Godot, getting steep by steep closer to finish

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Mastodon server focused on game development and related topics.