"Any sufficiently hard unity task always requires digging in the editor source code"
So that's how they simulate an avatar in the inspector window https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/Inspector/AnimationClipEditor.cs#L254 !
@aras worked it out with 3 examples ans a hex editor 🙂 byte offset 28 being not equal to 1 https://mastodon.gamedev.place/media/aLJhkOPcI-AkBeupZ9Q
@aras how do I bug Alexander Suvorov?! I think my cache server is corrupted with old crunch textures. Getting a bunch of "The texture could not be loaded because it has been encoded with an older version of Crunch." I'm not loading from bundles. I've been trying to find a version number in the header to identify old ones, but I can't find a version number :-( https://github.com/BinomialLLC/crunch/blob/master/inc/crn_decomp.h#L271
We shipped modding support for Hand of Fate 2, very proud of the team. You can even play the released game in the editor to test your content. Ask me anything about modding a unity project, it's all in my head right now! http://steamcommunity.com/app/456670/workshop/
@aras you forgot the /LARGEADDRESSAWARE flag on the win32 standalone https://mastodon.gamedev.place/media/6gf5UmZgDvZorllBmD8
WTF, unity freezes for a couple of seconds on gain/loss of focus. Productivity killer. Disable auto refresh to 'fix' it. https://forum.unity.com/threads/2017-2-0f3-editor-very-slow.500288/page-3#post-3339307
I'm sure someone already made this, here is mine https://mastodon.gamedev.place/media/aRAZIGvUcJV10zJOD0k
@jakob Sad to see you left Unity, best of luck with the new thing. Thanks for finishing the nav mesh before leaving! Unlike some other people I could name... 😃
@Tak massive congratulations on parenthood!
Buffering... https://youtu.be/JXOIFkxhFdc 4k Xbox One X footage :-)
TD @ Defiant Development (Hand of Fate)
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