@webshinra btw how's your gamedev with rust coming up? are you planning to write the code in rust or just use for scripting?

@deathofdevil Very well, even if my brain is still sometime glitching from the architectural paradigmatic shift required (I used c++ a long time before) but it's clearly the best language I know for things like game engine/core.
I generally use Scheme for the scripting, sexp is very nice to edit (with paredit or its kind) and the Symbol concept is very powerful for gameplay stuff.

So far I encounter no nasty bug the compiler didn't before me,with a much simpler mindset than with c++… it's cool.

@webshinra oh cool, I recently started learning rust , so still a noob, but was planning to try out gamedev using it.

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