so very early version of my top down shooter/bullet hell

finally a non-arcade game i started working on recently!

this account is turning into whats the hell is wrong with , but this cannot be normal, 14GB ram usage by clang while building a simple android game, total system ram usage was ~22GB of 24GB and unity was stuck in IL2CPP step for >16mins

Gamedev Mastodon

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!