Happy to finally release 3.0 after 18 months of development by hundreds of contributors!

And kinda tired too, it's was a wild ride... But I'm so looking forward to stabler 3.x release cycles without a compatibility breakage in each PR :)

I'm a developer and maintain our HTML5 platform. For Godot 3.0, you can expect improved performance thanks to WebAssembly, a more responsive presentation and lots of fixes in all corners of Godot's web export.

Gamedev Mastodon

Mastodon server focused on game development and related topics.