Does anyone have Godot Engine logo in pixelart form? I wanted to use pixelated logo in credits as my game has quite low res, but can't find anything like that in the official presskit. I can use official SVG's and rescale them, but wanted them to look as crisp as possible.
@godotengine any hints?
@sirmike @godotengine if you want to go for a crisp look, look into resizing the logo with "nearest neighbour" as the pixel selection choice instead of "linear". Tends to look less smudged.
@fallible @godotengine That's a good hint, although I wanted to avoid having transparent pixels at edges. On the other hand, it still looks pretty good.