3.5 is finally released, and it's amazingly feature-packed!

🧭 Navigation
🏃 Physics interpolation
🧃 Better tweening
⏲️ Time singleton
📜 Label3D and TextMesh
🏷️ Unique node names
🌊 Flow containers
🎨 Async shaders
And more!

@godotengine Almost forgot #Godot 3 still exists, given how excited I am about GD 4. Even so I salute the fact that important improvements are back-ported, this shows the team knows very well what it's doing.

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