Here comes #GodotEngine 3.3, paving the way for many exciting 3.x updates while we wait for Godot 4!
This release has countless bugfixes and new features to make Godot 3 a stable, reliable and high-performance #opensource game engine.
Here are the slides of my presentation, for anyone who wants to copy the code: https://georgemarques.com.br/functional-gdscript.pdf
#GodotCon #GodotEngine
RT @Akien@twitter.com
Next up at #GodotCon, we have @vnen@twitter.com talking to us about functional programming applications on GDScript.
Tune in to the livestream on https://www.youtube.com/c/GodotEngineOfficial/live
#GodotEngine
#GodotCon is up, everyone! Tune in on https://youtu.be/tHTz848VBcs !
Currently, Yann Burrett teaches us how to make #godot tutorials.
Thank you @mozilla! @godotengine has been awarded $50,000 as part of the Mozilla Open Source Support #MOSS Mission Partners program!
We'll use these funds to port the Godot editor to the web, implement WebRTC and further networking features, and 3D demos!
https://godotengine.org/article/godot-engine-awarded-50000-mozilla-open-source-support-program
4000 forks for https://github.com/godotengine/godot on #GitHub! Only 96 missing for a nice round number :o)
And bring me those 20,000 stars before the 3.1 release, will you? #GodotEngine
Part 2 of my #godotengine #vr weapons tutorial is online
https://youtu.be/gPVXwwvxlzs
Live streaming from #GodotCon in Brussels, @godotengine #godot #ludusacademie https://youtu.be/KKnGeyK70YM
I made a simple prototype this afternoon. We may use it to showcase Godot during RMLL. :) https://youtu.be/7oEn2wBTFUc
Godot developers will be at #RMLL2018 / Libre Software Meeting in Strasbourg, France on 7-12 July!
Come meet me, @StraToN, @groud and others at the #GodotEngine stand!
And don't miss the Godot talk on Saturday morning and 3-hour #gamedev workshop on Saturday afternoon!
https://godotengine.org/article/godot-rmll-lsm-2018-strasbourg-july-7-12
@pigdev I just saw your post on twitter (thanks to @GodotEngineBot ) about your two cameras. I would suggest you to have a look to the voronoi split-screen. It would work great in your situation.
Le Capitole du Libre, la conférence du Logiciel Libre en #Occitanie, revient cette année les 17 & 18 novembre à l'ENSEEIHT ! #SaveTheDate #cdl2018 Le CFP ouvrira en juin! #LogicielsLibres #Occitanie
https://2018.capitoledulibre.org/
Hehe, so tired yesterday that I announced #GodotEngine 3.0 here but forgot to post the link :)
Exclusive #BlackFriday deal for #Mastodon users!
Don't miss this once in a lifetime opportunity! #FOSS #gamedev
Hello ! I'm looking for a book on computer graphics, but more at "driver level" than a mathematical one. Something a bit generic, not specific to opengl, vulkan or directX if possible.
Du you have any recommandation ?
#bookshelf
#GodotEngine on display at the Capitole du Libre 2017 #cdl2017 in Toulouse, France.
It seems to have been a great #FOSS #event with a good display of #libre games and #gamedev tools, looking forward to reading reports about it!
Feat. @groud and @gdquest, with @StraToN taking the pic :) https://mastodon.gamedev.place/media/1HnlE0q_hwDFfyO9b3c
I'll be at the #Capitole du Libre in Toulouse, France this week-end, together with #GDquest, @StraToN and @groud!
Meet us at our stand to discuss and play games, and don't miss the Godot-made presentation and the #workshop! Of course focusing on #GodotEngine 3.0 :)
https://godotengine.org/article/godot-3-capitole-du-libre-2017