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Thank you @mozilla! @godotengine has been awarded $50,000 as part of the Mozilla Open Source Support Mission Partners program!

We'll use these funds to port the Godot editor to the web, implement WebRTC and further networking features, and 3D demos!
godotengine.org/article/godot-

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4000 forks for github.com/godotengine/godot on ! Only 96 missing for a nice round number :o)

And bring me those 20,000 stars before the 3.1 release, will you?

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I made a simple prototype this afternoon. We may use it to showcase Godot during RMLL. :) youtu.be/7oEn2wBTFUc

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Godot developers will be at / Libre Software Meeting in Strasbourg, France on 7-12 July!

Come meet me, @StraToN, @groud and others at the stand!

And don't miss the Godot talk on Saturday morning and 3-hour workshop on Saturday afternoon!

godotengine.org/article/godot-

@pigdev I just saw your post on twitter (thanks to @GodotEngineBot ) about your two cameras. I would suggest you to have a look to the voronoi split-screen. It would work great in your situation.

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Le Capitole du Libre, la conférence du Logiciel Libre en #Occitanie, revient cette année les 17 & 18 novembre à l'ENSEEIHT ! #SaveTheDate #cdl2018 Le CFP ouvrira en juin! #LogicielsLibres #Occitanie
2018.capitoledulibre.org/

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Hello ! I'm looking for a book on computer graphics, but more at "driver level" than a mathematical one. Something a bit generic, not specific to opengl, vulkan or directX if possible.
Du you have any recommandation ?

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on display at the Capitole du Libre 2017 in Toulouse, France.

It seems to have been a great with a good display of games and tools, looking forward to reading reports about it!

Feat. @groud and @gdquest, with @StraToN taking the pic :) mastodon.gamedev.place/media/1

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I'll be at the du Libre in Toulouse, France this week-end, together with , @StraToN and @groud!

Meet us at our stand to discuss and play games, and don't miss the Godot-made presentation and the ! Of course focusing on 3.0 :)

godotengine.org/article/godot-

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