Cool to see the hardest part about getting audio working in my little VR project was wrestling with pulseaudio and sending output to my Index instead of my headphones.

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@runevision I could be mistaken, but I'm pretty sure most current HMD cameras still have a little latency to them, which I imagine would make most people a bit queasy. It'd still probably be better than faking the body with an IK rig though.

At the moment I'm working on a roguelite twin-stick-ish shooter project using . Check the latest on it over on my blog:

So probably a better first toot would've been "Hello! I'm Chris, I'm a software developer working on AR/VR stuff. I tinker with making games and graphics on the side." Oh well.

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