Been working on an AI system for my #VR project in #Godot. It's using a basic state machine with a bunch of knobs for adjusting things like field of view and boredom for managing transitions between states - https://diode.zone/w/2Msu47NFatXqTRhbHhwAVC
Another addition! This time in ✨ 3D ✨
It needs polish, as you can see it has some weird frames in there. But a start is a start! #gamedev
Check out GIFMaker for #GodotEngine:
https://github.com/bram-dingelstad/GifMaker/blob/main/README.md#3d-example
Found that CSGs in #Godot work with this setup right out the gate. https://diode.zone/w/jusyyzui1vK3UvCQUqPoNP
Got teleportation working this morning! #gamedev #Godot #VR
https://diode.zone/w/btNHM1fBDaVhXz9YpMbwrq
I've also got a slightly longer video of the homing missiles mentioned in the post up over on my new channel at diode.zone - https://diode.zone/w/buwBMTrgZcUb1yqYje9Dpb
Hey, I've finally got some #gamedev content to post, lol. New blog post is up recapping the latest sprint on my new #VR project I'm building in #Godot - https://hellocld.com/2022/05/06/Deluxe:-Sprint-2.html
Do any #Godot & #GodotEngine developers know of a good tool for 3D map-making?
I looked at TrenchBroom, but it doesn't fit my need. I want to make a few houses for my current game project (where you move in with physically simulated furniture, moving boxes, etc. Think "Unpacking" but 3D first person with physics.)
I am comfortable making a map-importing system as long as the file format has good documentation
Please boost to help find some good mapmaking tools!
Project Anomaly: Urban Supernatural Investigator is a 2.5D first-person adventure mystery game where you play as an investigator who solves cases by taking pictures of cryptids, urban legends, & mythological creatures as well as befriending them in an open-world environment.
DEMO AVAILABLE:
https://darksciencelabs.itch.io/projectanomaly-pilot
#gamedev #indiedev #indiegame #unity #madewithunity #screenshotsaturday #ui #design #characterdesign #art #mastoart #followfriday
I have quite a lot of experience working with #GodotEngine and other #FOSS software in #gamedev.
Is there something y'all want me to give a quick guide / advice / tips on?
Let me know in a reply 🐘
It's #introduction time for me 😊
Hi I'm eL-Falso, german #gamedev (coding, pixelart, #composing) Switched from GMS2 to #godotengine last year and currently working on a #pixelart #pinball made with Godot. From time to time I stream the development on #Twitch.
I love tea, cookies and cooking
been working on this #indiegame for a while now. going for a very retro #PSX type vibe. ✨
what do y'all think? 🤔 it's called #ashortdelivery
Another tip: Every Mastodon account has RSS built in. Just add .rss to the end of the URL for your account, e.g. merveilles.town/@lrhodes.rss
That lets people follow your public posts from an RSS reader, but it's also useful if you wanted to use IFTTT to crosspost your public posts to another platform.
Another thing that new users may not realize is that your Mastodon account isn't limited to following other Mastodon accounts. Mastodon uses a common open source protocol called ActivityPub, and can interact with other services that use that same protocol. Pleroma, for example, or PeerTube, or PixelFed. It's like being able to subscribe to Instagram or YouTube from your Twitter account.
Almost done with this enemy, there's still the guy that comes out of the truck back doors, and then blowing up the entire thing #gamedev