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If anyone is interested, the author of Game Programming Patterns (Robert Nystrom) is writing another book online, Crafting Interpreters (craftinginterpreters.com/). I love his writing style and I'm having a delight studying it; also, he made both books for free online, and both are pretty awesome reading for programmers.

@henriquelalves
Looked interesting until i saw it says your language shouldn't require semicolons. That's almost as bad as using tabs instead of spaces, or Emacs instead of vim! Unacceptable!

Seriously though, looks interesting :)

@henriquelalves Great to hear, though I hoped he will continue on stuff that covers more practical side of game coding - crafting new scripting language may be fun, but there are plenty of well-suited languages for this job already, so it's mostly done for fun I suppose. Still, will probably buy it as I very much like his publishing approach.

@noizex that's true, but unfortunately I don't think this will happen anytime soon, as he does not work in the game industry anymore (I think he working in the Dart language now). I also love his publishing style ("Like this one, you can read it for free too, because I love you." ), so I'll get the book as soon as he finishes it too hahaha

@henriquelalves Ah, too bad, I think he really had a talent to explain complex things in a very simple and easy to understand way. Would probably buy any book on gamedev written by him straight away :)

@henriquelalves nice, I am currently working on a programming language inspired by brainF*ck and assembly.

@n_pigeon oh I wish I got a bookshelf to show, but I'm currently living close to college with friends on a shared house; most of my books are not here besides "Godel, Escher, Bach" which I barely touched, hahaha.

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