One of the things I hate the most about doing #gamedev for someone else is not being able to talk about the cool shit I'm working on because of NDAs.
This is especially vexing when the product will have limited release, targets a primarily offline audience, etc. where my own social circle basically never gets to see what I'm working on at all, ever. ;_;
Game development! Discussions about game development and related fields, and/or by game developers and related professions.