Please, just go read this.
Yes it's almost 7k words.
I promise that your farmville-esque daily grind will still be here when you get done, and it might just get you a raise in the near future.
Read it, study it, and understand it.
It could save your life someday.
I'm taking a new approach to this #unity3d project. In the past I've done things very component- and data-driven, but this time I'm writing classes that act more like services, and everything is much more driven by code. Less abstraction, less scattering of logic and data all over hell and creation.
Downside: I've refactored this like five times already while homing in on what it should *actually* look like. :P
New blog post: The Mastodon Spring Creator’s Release: What’s in 2.3 for art and photography
Please share it around! ✨
I like this piece. It's a compelling argument, simply presented, important and valuable.
it's weird how often you see someone talking about e.g. the production of a video game or a movie, in a way that treats the people responsible as, i guess, of superhuman genius? like "could this blooper reel actually mean THIS?" or "surely this beta screenshot means they were thinking about this" and in every case it's like, no, that decision was arbitrary & meaningless, and everyone makes mistakes, and some things have no explanation, and they're just regular people just like you
things pro gamedevs talk about vol 2
Open Source hot take Show more
The flipside of this whole "Open Source is disconnected from the users needs and is elitist" is that people who create open source software rightfully consider their and the existing users needs first. If they don't it really just becomes replicating the work large corporations do (and pay for) for free.
I *can* use the command line, and if I create a tool for something (motivated by my own needs) I'd rather not go through the hassle of bolting a GUI onto everything.
award-winning gamedev since 2004: warhawk, starhawk, fail-deadly, legacy of the elder star, ???
lately: vr by day, interactive fiction by night
Game development! Discussions about game development and related fields, and/or by game developers and related professions.