I'll be making a post documenting all the things I had to change, but I at least have something running! :D
#JotswayCanyon #godotengine
@jaggy
Probably a five minute fix if you don't use the built-in find and replace. Use something with power But, yeah not fun if have to do it in each file separately. #texteditor #ide
@jaggy `find -name "*.gd" -o -name "*.tscn" -exec sed -i {} -e "s/pos[^a-z]/position/g" \;` or something similar might work.
@akien *feints*
Notably in this picture I can see the tween function that animated the tiles isn't working and the shader needs re-writing. Those are the next jobs to fix!