What's the trick to enable skybox when rendering to a texture (i.e. "Target Texture" is set for camera) - i have 'Clear Flags' set to 'Skybox', but i only see a black background for the saved texture.


turns out one has to enable sRGB on the render texture in order to obtain the skybox part of the image.

Sign in to participate in the conversation
Gamedev Mastodon

Mastodon server focused on game development and related topics.