Jóhannes G. Þorsteinsson is a user on mastodon.gamedev.place. You can follow them or interact with them if you have an account anywhere in the fediverse. If you don't, you can sign up here.
Jóhannes G. Þorsteinsson @johannesg

Things are starting to get quite tense now that wall-to-wall impacts are starting to work correctly in . Now the question is, what should happen when players "cross the streams"? Any ideas?