Vegg tournament at the monthly Game Makers Iceland meetup at Bryggjan, Reykjavík.
Showcasing Vegg at #godotcon 2018.
The wait is finally over. Godot 3 released with a crazy list of new features! #gamedev
Slightly more sane scorescreen implemented in #Vegg tonight. Indicates who won the last round with a white point. Also, Do I get a star for reusing assets to reduce development time? #gamedev https://mastodon.gamedev.place/media/63YqqvGNiW6pfCXLAMQ
This was one of the first video game levels I ever designed and released online, 18 years ago. #gamedev https://mastodon.gamedev.place/media/IKfUswWRyAlGurtX7Kk
Join screen is a tiny bit too busy for my taste, but it's functionality is starting to come together quite well. #Vegg
Making the join screen in #Vegg slightly more intuitive for new players. Also, screenshake!
Linux (and mac/win) game recommendation of the day. https://torfi.itch.io/grace https://mastodon.gamedev.place/media/-o96xXMMoBzR6ZZziQE
Trying out a bit of an aggressive GoNNER effect. #vegg https://mastodon.gamedev.place/media/-0PmcV3wGTQCx-xUnBA
Reykjavík disappeared in a fog of war made out of fireworks. Good job Reykjavík. https://mastodon.gamedev.place/media/kqTabkCENZ9CS-03lrc
Please read me it's very short.txt
The readme file for my first ever #gamedev creation, at the age of 12. https://mastodon.gamedev.place/media/QRN3GPvPMuMQvsCMqeQ
No gamedeving today. Busy getting the car constantly stuck in snow.
Perfect weather today for coffee and #gamedev
Yes... I just imported Halo's Blood Gulch into #GodotEngine
Bungie's Marathon and Halo (1 and 2) pretty much shaped my childhood and teens, and were the reason I went into #gamedev. So it was only fitting to celebrate Halo's 16 year birthday yesterday with a classic 4vs4 capture the flag Halo 2 match on Blood Gulch, online via xlink kai on the original xbox.
It was glorious. https://mastodon.gamedev.place/media/Kt2LK1iATLHbKE-LE5s
Quite a lovely weather today here on the farm